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Cut Off
Date
2025/ 08
Cut Off is a 2-minute tactical CG short film centered around a convoy ambush and eventual rescue. The project was over 90% completed independently by myself within three months, covering end-to-end production— animation to lighting, rendering, and sound mixing. A major highlight of this project was the integration of motion capture, which significantly elevated the realism and fluidity of character performance.
The story follows a special operations convoy ambushed mid-mission, with comms cut off and units scattered. Amid intense enemy fire and chaos, the remaining soldiers try to hold the line until backup arrives. The film features dynamic combat, explosive moments, and precise squad movement under pressure.
Cut Off represents a key milestone in my growth as a solo creator, combining real-time technology with mocap-driven animation to achieve a highly immersive tactical experience.












